The Janitor's Closet was a collaborative environmental project that depicts the inside of a fairly well organized maintenance man's space. I was responsible for the room's interior, trashcans, trash caddy, desk, stools, sink, round spray bottles, Fabuloso bottles, and soap refills, as well as the wall dressings. They were created using a combination of Maya, Substance Painter, and Photoshop. The final renders were completed in Maya utilizing RedShift. They were then post processed in Photoshop. The first render was featured at the 2025 SIGGRAPH convention.
Process
Scene Staging
Hero Objects Progress Pass
Scene Staging
Decorative Object Closeup
Scene First Pass